News (17)
Lucía Cores-Sarría visits ZeMKI as part of the YUFE network
From August 25 to September 4, 2025, Dr. Lucía Cores-Sarría from Madrid will be visiting ZeMKI through the YUFE network in the Lab Digital Communication and Information Diversity.
New ZeMKI Working Paper: "Beyond the gaze: Rhythms of surveillance, care, and recognition in the transcontinental race"
A new working paper by Tom Van Hout entitled “Beyond the gaze: Rhythms of surveillance, care, and recognition in the transcontinental race” was recently published.
ZeMKI researchers discuss the influence of video games on society in new RiffReporter article
ZeMKI members Kerstin Radde-Antweiler, Christian Schwarzenegger and Karsten D. Wolf share their expertise on the influence of video games on education, values, political attitudes, and communication channels in an article published by RiffReporter.
Cornelius Puschmann in a Tagesschau article on disinformation in the public debate on refugees
ZeMKI member Cornelius Puschmann is quoted in a Tagesschau article published on August 31, 2025, as an expert on disinformation in the context of the refugee debate.
Kerstin Radde-Antweiler on video games and values in the Weser Kurier
ZeMKI member Prof. Dr. Kerstin Radde-Antweiler talks about the Gamescom and the connection between video games and values in an interview with Weser Kurier on August 29, 2025.
Call for Papers: The Imaginative Landscape of AI – Visions, Positions, Conflicts
The International Journal of Communication is launching a Special Section on The Imaginative Landscape of AI: Visions, Positions, Conflicts. Submissions that empirically explore emerging imaginaries, ideological positions, and conflicts surrounding AI are invited.
New ZeMKI Working Paper: "On the concept of communication in the face of artificial conversational agents"
A new working paper by Göran Bolin entitled “On the concept of communication in the face of artificial conversational agents” was recently published.
Karsten Wolf on games and education
Because of the Gamescom that is taking place in Cologne this year, Karsten Wolf explains how video games and game-based learning can be integrated into school and extracurricular educational contexts.
Christian Schwarzenegger on digital gaming cultures and social change
In light of this year's Gamescom, Christian Schwarzenegger explains why digital gaming cultures should be seen as a driver of social change.
Kerstin Radde-Antweiler on the socio-political relevance of video games
In the context of the Gamescom in Cologne, Kerstin Radde-Antweiler explains why video games are so relevant today, what they have to do with values, and how they can actively contribute to social debates on values.
Research Associate (f/m/d) wanted as part of the “Communicative AI” research group
The University of Bremen is seeking to fill a position at the Center for Media, Communication, and Information Research (ZeMKI) starting no earlier than January 1, 2026, as a Research Associate (f/m/d) Pay grade 13 TV-L, full-time (39.2 hours per week), limited to 36 months (in accordance with § 2 WissZeit VG) for the development of software for communication and media research.
Winter semester - One Workshop and Four ComAI Lectures are forthcoming
The ComAI Lecture Series will soon be starting a new round.