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  • Completed

Gaming the Nation. An intersectional approach to nation, identity and gaming

The research project deals with the multiple entanglements of gaming and constructions of national identity by linking two research perspectives that are often perceived as contrary to each other - media aesthetics and communication studies. Particular attention is paid to the question of the extent to which concepts of national identity not only formulate "the own", but also "the other" in contrast to it, in order to find out to what extent constructions of nation within games can possibly transmit or even consolidate social inequalities in times of profound mediatization.

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  • Completed

Sub-Project INF: Further Development of the Global Welfare State Information System (WeSIS), eScience Services and Research Data Management

Project management: Prof. Dr. Andreas Breiter Funding institution: DFG – German Research Foundation The information infrastructure project (INF project) “Advancing the Global Welfare State Information System (WeSIS), eScience Services and Research Data Management” has four main (…)

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  • Completed

Alternative Media - Alternative Public Spheres - Alternative Realities? Users and usage patterns of system-critical alternative media and their significance in the media repertoire over time

The project researches the users of system-critical alternative media and their usage patterns over time. Alternative media critical of the system are strongly associated with the spread of misinformation, conspiracy myths and populist agitation and (…)

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