Projects
CARD (Conceptualizing Agency, Religion and Digitalization)
Since the coronavirus pandemic, religious services have been regularly broadcast online. Religious communities have been using social media for communication for many years. And the first robots are already being used in religious contexts. AI (…)
- 2025 – 2028
- Kerstin Radde-Antweiler, Ilona Nord (Julius-Maximilians-Universität Würzburg)
ReCov19 - The Changing Role of Religion in Societies Emerging from Covid-19
German Team: Prof. Dr. Kerstin Radde-Antweiler, Dr. Hannah Grünenthal International Team: Dr. Gladys Ganiel (Queen’s University Belfast), Prof. Dr. Solange Lefebvre (University of Montréal), Prof. Dr. Slawomir Mandes (University of Warsaw), Dr. Caoimhe Ni Dhonaill (…)
- 2022 – 2026
- Prof. Dr. Kerstin Radde-Antweiler
Community Formation in Digital Games
Post-Doc Project Much research in game studies has focused on game communities and their effects on people and society. But with this project I argue that we need a better theoretical grounding for how game (…)
- 2023 – 2026
- Dr. Dom Ford
Gaming the Nation. An intersectional approach to nation, identity and gaming
The research project deals with the multiple entanglements of gaming and constructions of national identity by linking two research perspectives that are often perceived as contrary to each other - media aesthetics and communication studies. Particular attention is paid to the question of the extent to which concepts of national identity not only formulate "the own", but also "the other" in contrast to it, in order to find out to what extent constructions of nation within games can possibly transmit or even consolidate social inequalities in times of profound mediatization.
- 2022 – 2025
- Dr. Kathrin Trattner
Minorities and the Media. The Construction of religious Identity in Times of profound Mediatization
Head: Prof. Dr. Kerstin Radde-Antweiler in cooperation with Prof. Dr. Dorota Hall, Polish Academy of Sciences Funding: German Research Foundation (DFG) Media coverage of the refugee crisis has reinforced the tendency of media marginalization of (…)
- 2018 – 2021
- Prof. Dr. Kerstin Radde-Antweiler
Video Game Development in Asia Cultural Heritage and National Identity: The Philippines
Project management: Prof. Dr. Kerstin Radde-Antweiler (ZeMKI-Lab “Medien und Religion”) Research network/cooperation: University of North Carolina, Dalhousie University, University of Helsinki Funding institution: University of Helsinki Future Development Fund The role of media for the (…)
- 2014 – 2018
- Prof. Dr. Kerstin Radde-Antweiler
Research field esports – Negotiating the notion of the nation and discussing value formations
Postdoc project Video game cultures are central parts of contemporary societies. In addition to economic interests, due to the economic significance of the video game industry, this also involves socio-cultural and political discourses. Video games (…)